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Ultraman Fighting Evolution 0 (ウルトラマン Fightingファイティング Evolutionエボリューション 0ゼロ Urutoraman Faitingu Eboryūshon Zero) is a fighting video game from the series Ultraman Fighting Evolution. It is the fifth and currently last entry in the series.

The game was released to coincide with the release of the film, Ultraman Mebius & the Ultra Brothers. Both the movie and the game were created to commemorate the 40th anniversary of Ultraman.

The game also features unlockable spirits in the form of manga versions of the Ultra Brothers from Ultraman STORY 0. The game itself being named "0" and the presence of Story 0 characters may be the result of also commemorating the manga.

Story mode for the Ultra Brothers takes place sometime before the movie while Ultraman Mebius' story mode takes place after Ultraman, Ultraseven, Ultraman Jack and Ultraman Ace got stuck on Earth after fighting U-Killersaurus.

Spirit System

This game is also featured with a new spirit system. The spirit can be unlocked by buying it in the Extras Mode or unlocking during the fights in Story Mode. To use the spirits is by pressing R button.

Ultras

Every member of Ultra Brothers has their own STORY 0 version of spirit in this game with the exception of Father of Ultra, Mother of Ultra, Astra, Ultraman King, Ultraman Mebius and Seven's Superior. STORY 0 spirits have enhanced effect but only last a short duration and causes the user take more damage.

  • Ultraman (Press triangle to select the STORY 0 version): Increase damage for grabbing and throwing attacks.
  • Ultraseven (Press triangle to select the STORY 0 version): Increase damage for normal and heavy attacks after combo.
  • Ultraman Jack (Press triangle to select the STORY 0 version): Increase sp bar while being attacked.
  • Ultraman Ace (Press triangle to select the STORY 0 version): SP charges faster after using sp (effect can be increased by repeatedly using sp and using more powerful SP).
  • Ultraman Taro (Press triangle to select the STORY 0 version): SP bar increases faster.
  • Ultraman Leo (Press triangle to select the STORY 0 version): SP charge, defense and power increases after taking damage.
  • Astra: Can jump if an attack connects the opponent.
  • Zoffy (Press triangle to select the STORY 0 version): Increase damage of all finishers.
  • Ultraman Mebius: Combo triangle with circle attacks.
  • Father of Ultra: Cancels enemy spirit.
  • Mother of Ultra: Health recovery.
  • Ultraman King: Maximum SP bar.
  • Seven's Superior: Increase damage for every attack and increased SP charge after combo.

Kaiju

Ultra Q

  • Ballonga: Absorbs opponent's SP.

Ultraman

  • Alien Baltan: Increases movement speed.
  • Zetton: Increases defense when not attacking.
  • Red King: Attacks cannot be blocked.
  • Skydon: Increases defense, eliminates stun, decreases speed.
  • Bullton: Reverses opponent direction when guarding.
  • Zambolar: Attacks cause fire damage.
  • Zaragas: Increases defense after taking damage.
  • Goldon: Turns the user golden.

Ultraseven

  • Miclas: Increases attack, more vulnerable against electric attacks.
  • Windom: Increases attack, more vulnerable against beam attacks.
  • Agira: Increases speed, decreases defense.
  • Eleking: Attacks cause electric damage.
  • Star Bem Gyeron: Recovers some health when attacked.
  • Alien Guts: Increases attack and defense when opponent has less SP than the user.

Return of Ultraman

  • Black King: Greatly increases attack.
  • Yametaranese: Greatly decreases both the user and the opponent's attack.
  • Sartan: User disappears if attacked when guarding.
  • Beacon: Interferes with the opponent's screen.
  • Pris-Ma: Decreases the power of opponent's beam attacks, SP bar charges when hit by beam attacks.
  • Draculas: Boosts all attributes at night, decreases all attributes, no effects at dawn.

Ultraman Ace

  • Vakishim: Reduces skill gauge consumption.
  • Alien Hipporit: Increases the user's SP bar each time the user gets hit by a special move.
  • Signalion: Flashes the screen with colors as a disruption.
  • Daidarahoshi: Reverses the timer.
  • Ace Killer: Decrease the opponent's SP bar each time the user hits the opponent.
  • Soundgillar: Increases damage but the gameplay mutes all sound temporarily.

Ultraman Taro

  • Live King: User's stamina always mirrors the opponent's.
  • Alien Temperor: Power up when fighting against an Ultra.
  • Mururoa: Darkens the screen.
  • Oni Banba: Powers up only on the Setsubun event (seasonal division).
  • Rindon: Can't die to finishers for a temporary time.
  • Dorobon: Steals a spirit from the opponent and gives it to the user.

Ultraman Leo

  • Alien Babarue: Turns the user into the opponent.
  • Alien Tsuruk: All attacks deal heavy damage.
  • Pressure: Opponent will shrink with each successful hit.
  • Uringa: Enemy is knocked back by a psychokinetic effect.
  • Specter: The game screen flips.
  • Absorba: Absorb the gauge of the opponent from attacking.
  • Nova: The game screen will turn red. Opponent will become violent.

Game Modes

Story Mode

In this mode, the player chooses any Ultraman of his/her choice and they follow their own story. All Ultramen except Leo and Mebius have an alternate time mode along with their story mode.

Versus Modes

Vs CPU: The player can select Ultramen or Monsters to fight each other.

Vs Human: Same as the above but done with other players.

Battle Mode

The "Survival" Mode to the game. By fighting an endless amount of monsters with any character that the player chooses, points can be earned that can be used to purchase extra features for the game's gallery.

Training Mode/Tutorial Mode

In this mode, the player can learn or train with the game's basics.

Ultra Super Dictionary 50

The gallery mode where the player can view prizes that he/she has won by using the points that he/she earned in Battle Mode or Story Mode. If the player collects all 50 prizes, there will be 10 extra prizes

Options

Players are able to change settings in this mode.

Alternate Time Mode

In this mode, the player has the same matches but some of them are different. There is the stage where he/she can battle Alien Babalou early and in the end, he/she will also have to to beat Possessed Zoffy controlled by Yapool. There are less battles in this mode but they are harder.

  • To get this mode, the player must choose any Ultraman except Ultraman Leo and Ultraman Mebius and can continue the story as usual. After Zoffy gets injured by saving the player, Mother Of Ultra will tell the player that he needs 3 days to recover. Then, the player can choose any Ultraman to fight with. After the player finishes fighting with that Ultraman, then he/she starts the second battle with the same Ultraman. As soon the battle starts, the player should pause the game and save it. After that, they should go to the PSP menu, find the date & time settings and, at least, set it to 3 days forward (or manually wait for 3 days). Finally, the player must beat the remaining 4 Ultramen and continue the story as usual.

Characters

Returning Characters

Ultras

Kaiju

New Characters

Ultras

Kaiju

Non-Playable

  • Mother of Ultra: Appears only in cutscenes, where she treats wounded Ultras, also usable as a spirit
  • Astra: Only appears as a spirit
  • Alien Nackle: Appears as part of Black's King's finisher
  • Yapool: The main antagonist of the game
  • Possessed Zoffy: Hidden Final Boss of the game
  • Possessed Baltan: Optional enemy in the game
  • Possessed Temperor: Optional enemy in the game
  • Possessed Babarue: Final Boss of the game for all characters except Mebius

Stages

  • Central City Grounds
    • Day (according to the PSP clock time)
    • Dawn (according to the PSP clock time)
    • Night (according to the PSP clock time)
  • Minato Amusement Park
    • Day (according to the PSP clock time)
    • Dawn (according to the PSP clock time)
    • Night (according to the PSP clock time)
  • Oblivion Hill
    • Day (according to the PSP clock time)
    • Dawn (according to the PSP clock time)
    • Night (according to the PSP clock time)
  • Gas Tank Citadel
    • Day (according to the PSP clock time)
    • Dawn (according to the PSP clock time)
    • Night (according to the PSP clock time)
  • Kobe Offcoast
    • Day (according to the PSP clock time)
    • Dawn (according to the PSP clock time)
    • Night (according to the PSP clock time)
  • Planet Golgotha
  • M78 Training Center

Non-Playable

  • Construction Site (Yapool's Barrier): Available only in Story Mode, during the fight with the final boss
  • Construction Site (with Ultra Brothers statues): Available only in Story Mode, during the fight with the final boss

Trailer

Ultraman_Fighting_Evolution_japanese_psp_commercial Banpresto released the game's trailer in 2006.

Gallery

Trivia

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