Ultraman 80 (ウルトラマン
Ultraman 80's design was done by artist Osamu Yamaguchi. It was the opinion of director Koichi Takano that the classic Ultraman design was becoming too over decorated with each new installment in the series, so 80 was designed to be much more simple while still following the image of the first Ultraman. Takano also attempted to make 80's mask appear more human, so more emphasis was put on 80's nose; red paint was also added to the crest to bring more attention to the nose. Red was also decided to be added to the arms and legs of 80 to bring out the "glove and boots" design that past Ultra Warriors possessed. So, red cuffs were added to 80's forearms and red lines were added to his shins in order to make the design look as faithful to the references as possible.
The modeling of the 80 costume was done by Hirakimai Productions. The edge of 80's eyes was raised in order to hide the suit actor’s peephole, and the mouth-breathing slit was moulded into the top and bottom of the mouth. To hide the back zipper of the costume, which was normally hidden by the Ultra Warriors fin, a different approach was taken with 80, his full-head mask was made of FRP (Fiber-Reinforced Plastics) and was designed to open from the back of the head, leaving no back-pin zipper to hide.
In the design of the NG (Not-Good) suit, the nose of the mask was more square (the final design is more triangular), and the red region of the back was longer. The suit featured in "Ultraman Mebius", however, used the long red back design. In addition, the designer Yamaguchi tried to use ski wear for 80's suit, but the fabrics were more fragile and fell off the suit actor's body during practice shots, so they reverted back to the conventional wetsuit for the costume. The miniatures of 80 in the rising pose for the transformation scenes were modified from the three-pronged model of Ultraman Taro in the same pose.
Ultraman 80 came to Earth as one of the newest members of the Space Garrison (it is revealed in Ultraman Mebius that he was the ninth Ultra Brother), in the form of Takeshi Yamato. After a five/four-year hiatus since the departure of Ultraman Leo (1974-1975), monsters started reappearing again. Yamato's theory is that monsters are born of human wickedness, hatred, or sorrow. He decides to become a teacher at the Sakura-ga-Oka Middle School and served as a science teacher, as well as the homeroom teacher responsible for 1st Year E Division. He is absolutely dedicated to his students, for he is there to teach them not just about science, but also about life. Unfortunately, he has a penchant for being late, so he does things like promising his students to walk to class on his hands if he is late next time, or even promising to resign as a teacher. He even starts up a band with his students and jams on an electric guitar. His over-enthusiasm quickly wins the loyalty of his students, but often makes him an easy target for the Prime Deputy Schoolmaster Kumi Nozawa. Yamato loves rice omelettes and orange juice. He also loves Kyoko Aihara, the gym teacher, but loses all confidence in himself and sense of composure in her presence. Yamato dons an orange and silver suit to moonlight at UGM (Utility Government Members) after school and on Sundays. He gets the job from Captain Ohyama because they were both present at a park in the first episode, looking for signs of new monster activity. Ohyama is happy to meet someone who believes in the re-emergence of monsters.
However, even his own team members had their doubts, since none of them had any prior combat experience like their veteran captain. At school, only Principal Kennosuke Hayashi knows of Yamato's extracurricular activities. 80 has one of the more difficult human situations of any Ultraman. Ultraman 80 cannot be revealed to be known by humans since his revelation will lead 80 to leave Earth. Yet, Yamato must still balance UGM and school, all the while hiding his true identity while nursing a crush on Aihara. It is no wonder that he is often running to get to class on time. One has to wonder when he has time to grade papers. Though determined to teach his students about responsibility and integrity, he has to lie and break promises constantly to maintain these secret multiple personalities.
Ultraman 80 and Yullian returned home after the events of the final episode against monster Margodon. In the final episode, UGM destroys Margodon all by themselves. It is revealed that Captain Ohyama knows the real identities of Yamato and Hoshi, and a small celebration is held to appreciate Ultraman 80's and Yullian's assistance while on Earth.
Ultraman Graffiti: Wild! Ultra Country
Ultraman 80 appears in the second episode of Ultraman Graffiti: Wild! Ultra Country as a teacher at a school. In that episode, he gets hit by something that falls on him.
Ultraman 80 reappears in the series Ultraman Mebius.
25 years later, Ultraman 80 comes to Earth persecuting Roberuga II. After a short battle, Ultraman 80 was taking too much damage from the monster. However, in a few moments Ultraman Mebius came and saved Ultraman 80, Ultraman 80 used his Ultra Lance Ray, stabbing the monster, and then 80 and Mebius each used their beams and destroyed the monster. His former students, which one works in the same school as a teacher, know that Yamato is, in fact, Ultraman 80. The students wanted to see him again. They decided to have one final reunion party at the school as the school is to be torn down, soon in the hopes that their mentor would come. Ultraman 80 tells Mebius that he will not attend as he feels that by joining the UGM to fight monsters he failed in his primary mission of teaching his students. As the reunion party starts on the roof of the school, Minus Energy emerges from the school to resurrect the monster Hoh, a monster Ultraman 80 fought before. Ultraman Mebius battles the monster who seemed to be sad somehow and this sadness was being reflected in the school building itself. Ultraman 80 then landed and told Mebius that since it was the negative energy that spawned the monster that he would defeat it. The monster willingly stood and seemed to smile as it dispersed after being hit with energy from 80's Buckle Beam. 80 then sees his student's delight at his appearance and hears them as they shout out how their lives have turned out thanks to him. Ultraman 80 then flies away and reverts to Takeshi Yamato and is joyfully greeted by his students at the final school reunion, as he realized that he hadn't failed them after all.
Ultraman 80 later appears in the final episode of Ultraman Mebius, where he along with the other brothers were destroying a rock made by Alien Empera that was coating the sun.
Mega Monster Battle: Ultra Galaxy Legends The Movie
In the beginning, after Ultraman Mebius defeated the monster Bemular and returns to the Land of Light, it is revealed that a growth of Minus Energy is driving the monsters in space mad and that Ace, Jack and 80 were sent to investigate (the reason why the minus energy was growing was because Ultraman Belial was going to be freed soon, and would cause universal chaos). Moments later, after Ultraman Belial defeats all the Ultramen, Ultraman, Ultraseven and Zoffy, he went inside the tower containing the Plasma Spark. When he entered, Ultraman Jack, Ultraman Ace and Ultraman 80 warned Belial that to obtain the Plasma Spark he had to pass through them. Belial started attacking the Ultras, after sending Ace and Jack flying far, 80 started to attack him with a few energy beams. Belial started to fight against Ace again, after retreating a little, 80 came flying to attack him, but Belial hit him hard with his Giga Battle Nizer and 80 fell to the ground. Jack told 80 and Ace to use the Combined Ray against Belial, the three fired their beams and it combined into one, forming a strong beam, going straight at Belial, however, Belial used his Giga Battle Nizer to hold the attack, and he fired it back at them, exploding on them, and leaving them so hurt they couldn't move. They were beaten by Belial, and when Belial took away the Plasma Spark, the Land of Light froze, and Ultraman 80 was frozen as well. After Ultraman Zero recovered the Plasma Spark, the Land of Light was recovered, every Ultra was unfrozen and was brought back to life, with 80, Ace and Jack included, and all the Ultras went to listen to Ultraman King's speech in the end.
Ultraman Zero The Movie: Super Deciding Fight! The Belial Galactic Empire
After Ultraman Zero and Ultraseven fought the Darklops Zero, one of them left a robotic piece. In a reunion of the Space Garrison, Ultraman 80 was able to feel the Minus Energy coming from the robotic piece, showing from where it came from, the Ultras come to a conclusion that the Darklops came from an alternate universe and therefore are unable to come together to stop them, but Ultraman Zero decided to go, so he can find his destiny. When Ultraman Zero left, all Ultras gave their light to him. Some time later, when the Land of Light was attacked by Belial's army, the Space Garrison went to fight the army of Belial, and they all succeeded in destroying the army thanks to Zero's efforts at destroying all of Belial's headquarters, and Belial himself.
Prior to Ultraman Ginga, Ultraman 80 participated in the Dark Spark War but this time he fought not only alongside with the Ultra Brothers but, with the other Ultras that came from other universe and their allies against Evil side. While in their midst battle, Dark Lugiel turned every Ultra alongside their allies, monsters and aliens into Spark Dolls. With the war over an unknown warrior appeared and faced Dark Lugiel but like others he also turned into Spark Dolls. The location of 80's doll is unknown but he likely returned to space following Dark Lugiel's defeat.
80 was among the Ultra Warriors who fought against Belial and his army during the Omega Armageddon. However, 80 could only gaze at their failures as Belial succeeded in triggering the Crisis Impact before Ultraman King sacrificed his life to undo the damage caused by Belial.
- Height: 50 m
- Weight: 44,000 t
- Age: 8,000 years old
- Flight Speed: Mach 9
- Running Speed: Mach 2.2
- Underwater Speed: 630 knots
- Jump Distance: 700 m
Takeshi thrusts his fists left, then right, before holding the Bright Stick up in the air and shouts "Eighty!" as he presses the button, and then the item emits light that transforms Takeshi into Ultraman 80.
- Saxium Ray (サクシウム光線 Sakushiumu Kōsen): 80's "L' style beam attack. He tows his arms in the air, one pointing upward, and another to the right, then they come together in the "L" pose. Very powerful, and being able to destroy monsters with one blow. On the official English site, it is referred to as the Succium Beam, which uses Succium Energy.
- Saxium Ray Type B (サクシウム光線Bタイプ Sakushiumu Kōsen Bītaipu): A second version of the Saxium Ray that fires streams of red energy and is fired from the front of the forearm, rather than the side. It also called the Gutz Power Ray Light (ガッツパワー光線 Gattsu Pawā Kōsen).
- Saxium Ray Type C (サクシウム光線Cタイプ Sakushiumu Kōsen Shitaipu): Another version of the Saxium Ray where it is used to track invisible opponents.
- Buckle Beam (バックルビーム Bakkuru Bīmu): 80 can emit diamond-shaped blasts from the diamond shape on his stomach. Can destroy monsters in one shot.
- Ultra Arrow Shot (ウルトラアローショット Urutora Arō Shotto): 80 can fire a large laser arrow from his hands after rotating his arms in a circular position and charging his body with yellow energy. Can destroy monsters in one shot.
- Ultra Arrow Shot Type B (ウルトラアローショットBタイプ Urutora Arō Shotto Bī Taipu): 80 releases a singular large red arrow from both hands.
- Ultra Double Arrow (ウルトラダブルアロー Urutora Daburu Arō): A similar technique that launches two smaller red laser arrows.
- Shooting Beam (シューティングビーム Shūtingu Bīmu): 80 can fire small orange energy cannons from his hand.
- Ultra Ray Lance (ウルトラレイランス Urutora Rei Ransu): A beam javelin 80 can use to smack and stab monsters every which way.
- Ultra Eye Spot (ウルトラアイスポット Urutora Aisu Potto): A similar ability to the Eye Shot, but yellow and more destructive. Can revert creatures back to their previous form.
- Medical Power (メディカルパワー Medikaru Pawā): Unlike most Ultra-heroes, 80 has powerful healing abilities.
- Ultra-Slash (ウルトラスラッシュ Urutora Surasshu): A buzzsaw-energy like slash attack similar to the original Ultraman. Unlike those of Ultramen, there is no sawtooth blade on the outer circumference, and it is a ring shape. According to the setting, it is supposed to condense Saxium energy into a halo and release it to the enemy.
- Ultra Shot (ウルトラショット Urutora Shotto): 80 fires the rays that extend the arms straight and release from the hand. It was heavily used as a check technique because of its low power. There is also an enhanced version that releases both hands together that was used against Gamos in episode 21.
- Ultra Spiral Beam (ウルトラスパイラルビーム Urutora Supairaru Bīmu): 80 can fire a spiral ray from his hands that can knock down a flying saucer.
- Timer Shot (タイマーショット Taimā Shotto): 80 can charge his color timer with power and fire a blue ring of light from his color timer. Used against Delusion Ultraseven and Alien Baltan.
- Timer Spiral (タイマースパイラル Taimā Supairaru): 80 can charge his color timer and fire a spiral ray from it. Used against Gosdon in episode 38.
- Ultra Aura (ウルトラオーラ Urutora ōra): 80 summons a strong power to cover himself with a yellow aura, shooting the arrow Ray Lance. Used against Gosdon to defeat him in episode 38.
- Ultra Wave (ウルトラウェーブ Urutorau~ēbu): 80 can fire multiple blue waves from his right hand that reveals invisible enemies.
- Ultra Straight Flash (ウルトラストレートフラッシュ Urutora Sutorēto Furasshu): A stream of concentrated blue energy.
- Spark Ray (スパーク光線 Supāku kōsen): When flying, 80 can shoot out small amounts of the electrical energy from his body.
- Yellow Z Ray (イエローZレイ Ierō Z Rei): A yellow stream of concentrated energy.
- Ultra Shooting Eye (ウルトラシューティングアイ Urutora Shūtingu Ai): An ability where 80 is able to track invisible opponents.
- Hula-Hoop Ray (フラフープ光線 Furafūpu Kōsen): 80 sends a blue ring at the enemy. It then multiplies, surrounding the beast and makes said beast disappear.
- Hand-Up Ray (ハンドアップ光線 Hando Appu Kōsen): 80 places the palms of his hands upwards which sends a series of red arrow-like projectiles at the enemy.
- Ring-Ring Ray (リングリング光線 Ringu Ringu Kōsen): 80 fires yellow rings from his fingertips that can easily destroy kaiju.
- Reduction Ray: 80 fires a beam similar to the Timer Shot that reduces enemies to a tiny size.
- Ultra Arm: 80 can charge his arms with energy for a much more powerful punch.
- Ultra Kick: 80 can perform the regular Ultra Kick.
- Ultra Foot: A similar attack to the Ultra Arm, only with 80's feet.
- Ultra Fist (ウルトラ拳 Urutora Ken): A series of explosive punches, kicks and throws.
- Ultra Chop (ウルトラチョップ Urutora Choppu): A sharp chop that pounds energy gathered in the hands. In the Crescent of the opponent who first fought on Earth, his hands flared up red and flushed and then used for many monsters such as Gomorra II and Gamos.
- Ultra Knuckle (ウルトラナックル Urutora Nakkuru): A powerful punch performed when flying.
- Ultra 400 Inch Kick (ウルトラ400文キック Urutora 400 Bun Kikku): A powerful kick attack relating to 80's foot size. 80 jumps to kick and decides upon the enemies' head. It is heavily used as a connecting technique. It is said to have 250 times the power of the 16 sentence kicks of Giant Baba.
- Moonsault Kick (ムーンサルトキック Mūnsaruto Kikku): 80 can charge his foot with energy for a much more powerful kick.
- Mighty Body: 80's secondary means of defense. He stiffens his body so much that even destructive missiles bounce off of him.
- Body Spark (ボディスパーク Bodi Supāku): If restrained by an enemy, 80 can release a pulse of electrical energy that pushes the enemy back or stuns them.
- Double Spark (ダブルスパーク Daburu Supāku): A doubly-large version of the Body Spark.
- Ultra Body Attack (ウルトラボディアタック Urutora Bodi Atakku): 80 launches himself at the enemy to grapple them.
- Ultra V Barrier (ウルトラVバリヤー Urutora V Bariyā): 80 crosses his arms to a "V" shape the protect against projectiles. It also called the Ultra Cross Guard (ウルトラクロスガード Urutora Kurosu Gādo).
- Machine Gun Kick: A series of spinning kick attacks used to spin and dizzy enemies.
- Ultra Lifting: 80 picks up the enemy with his brute strength and carries it to space. This move is completed with a Saxium Ray akin to Ultraman Jack's Ultra Hurricane.
- Ultra Lift Up: A similar technique that is more of a spinning toss.
- Rolling Wash (ローリングウォッシュ Rōringu U~osshu): 80 performs a singular spin that removes all materials that previously covered him.
- Dynamite Ball (ダイナマイトボール Dainamaito Bōru): 80 curls himself into a ball that can easily travel through the air.
- Ultra High Frequency (ウルトラ高周波 Urutora Kōshūha): 80 spins a such a fast speed, it can create high-frequency noises so loud that they can hurt opponents.
- Ultra Air Turning: 80 flies around in sharp circles to confuse the enemy.
- Ultra Rebound Mirror: 80 can create a force field to protect himself from incoming attacks.
- Halation Mirror: A smaller version of the Ultra Rebound Mirror, but it can become a actual mirror to rebound attacks.
- Kite String (カイトストリング Kaito Sutoringu): 80 can summon strong red, blue, and yellow strings from his right arm. Used to ensnare Ghostdon.
- Ultra Wind (ウルトラウインド Urutora Uindo): 80 can create a strong gust of wind from his left hand.
- Ultra Teleportating (ウルトラテレポテーティング Urutora Terepōtētingu): 80 surrounds himself in rings to teleport himself.
- Different Dimension Teleport Beam (異次元テレポートビーム I Jigen Terepōto Bīmu): 80 can transport himself and the enemy to a different dimension, so as not to cause destruction in their current location.
- Ultra Thunder (ウルトラサンダー Urutora Sandā): 80 becomes a literal lightning rod to attract lighting to him, empowering his attacks.
- Ultra Boomerang (ウルトラブーメラン Urutora Būmeran): 80 releases a red light boomerang from the top of the head. Children 's magazine at the time of the airing [Detailed Specific Information Requirement] sometimes was described as a ray cutting the corner of the shoulder of Zaldon. Although the main part is unused, it is drawn as a cutting technique in some comicalized works.
- Ultra Sign: Like his fellow Ultras, 80 can project a distress signal if things get out of hand.
- Defense Telekinesis: 80 can mentally protect himself from attack by holding out this hands.
- Motion Stop Ability: 80 can freeze a certain object/organism at any point.
- Freezing Laser: 80 can fire a freezing mist from his hands.
- Ultra Reduction (ウルトラリダクション Urutora Ridakushon): 80 can reduce his body to micro size.
- Travel Sphere: Like other Ultras, 80 is capable of traveling with a travel sphere.
- Double Power (ダブルパワー Daburu Pawā): Together with Yullian, 80 can create a large energy circle from their joined hands; this circle, sort of a large Ultra-Slash, can vanquish even the most invincible of monsters.
- Combined Ray (合体光線 Gattai Kōsen): 80 can combine his Saxium Ray with other Ultra rays to form a powerful beam. 80 combined his Saxium Ray with Ultraman Jack's Specium Ray and Ultraman Ace's Metallium Ray to attack Ultraman Belial.
- Ultra Cannon Ray: With the combined power of 80 and an ancient statue, the two can create a starry, yet destructive field of light that turns enemies into blooms of flowers.
Ultraman Fighting Evolution 3
- Saxium Ray
- Moonsault Kick
- Buckle Beam - Unlockable
- Ultra Ray Lance - Unlockable
- Dynamite Ball (X+O)
- Ultra Double Arrow (R1)
- Body Spark
- Ultra V Barrier (when attacked by enemy's finisher) - Default
- Saxium Counter Ray (when attacked by enemy's finisher) - Unlockable
Ultraman 80 is unlocked by completing all Ultra Modes with an A rank or above, completing Battle Mode with all Ultraman (including Legend) and finally completing the 10 Invasion Story with all Ultraman (including Legend).
Yullian is 80's support character, however she is not playable and only mentioned in the story.
- His name 80 is derived from "New Ultraman of the 1980".
- Until Mebius in the Heisei Era, Ultraman 80 was the last and youngest of the Ultra Brothers.
- Ultraman 80 is the first main Ultra to have a female partner.
- 80 is the first Ultra to have a crest that was not colored silver.
- 80 is the only Ultra Brother not shown to possess a cape (Leo has the Ultra Mantle and the others were the Brothers' Mantles). This may be due to the fact that he is so young compared to the others (He's only two thousand years older than Mebius, which in Ultra years means they are in the same or near same generation).
- Also, oddly enough, 80 is rarely seen with the brothers, and it became a joke in the 1999 OVA that the Ultra Brothers thought he was a stuck up since he was a teacher.
- 80 is the first Ultra with more than one transformation scene.
- 80's Color Timer's sound is a low pitch version of Taro's.
- Ultraman 80 is one of the most quiet Ultras in battle. During the time of his series, 80 didn't grunt at all aside from jumping or when flying away, he also sometimes made grunts when getting hurt, even breaking Taro's record. 80 was originally the most quiet Ultra until Ultraman Powered in Ultraman: The Ultimate Hero would break his record, who almost never made grunts even when injured, except when he flies away and he grunted once when firing the Mega Specium Ray in episode 1. This too would be broken by a technical count with Ultraman Tiga in the 4Kids dub of the same name series, where Tiga was never voiced.
- Unlike Taro, 80, till this day, has yet to make any grunts while fighting opponents.
- Like Taro, 80's original stock grunts (especially the grunt 80 made when he flies away after battle "Shuwatch") are used in later appearances and in video games.
- Ultraman 80's fight with Gosdon is one of the few times his Color Timer did not blink.
- Ultraman 80 is the only Ultra not to transform on screen during Ultraman Mebius' series in spite of his human form making an appearance (Taro doesn't count since he has long since separated from his human host)
- 80 makes a cameo along with Gora in Google's "Chromebook: For Students" commercial boasting virus protection.
- Ultraman 80, along with Ultraman Taro, are the only two Ultra Brothers whose human forms do not make an appearance in Ultraman Saga. Zoffy doesn't count, as he only fused with a human for only a single occasion.
- During an interview, Takeshi Tsuruno, Shin Asuka's actor and Ultraman Dyna's voice actor, stated that Ultraman 80 is his favorite Ultra Warrior. Takeshi said that he had watched the series in his childhood and was once mistaken that said 80 would appear in Great Decisive Battle! The Super 8 Ultra Brothers before Hiroshi Nagano, Daigo Madoka's actor and Ultraman Tiga's voice actor at that time, corrected him.
- 80 is the first main Ultra Warrior to have never been defeated or lose while in battle. His fight with the Zandrias child and mother can't really be counted since he let himself lose the battle to fix the bonds between the two monsters.
- Takeshi Yamato - Ultraman 80's human self.
- Yullian - Ultraman 80's possible girlfriend.
- Ultraman 80 (series)