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"When I passed the gateway from the Hyper World, your heart reached mine. You wanted to protect your little brother. Your heart wished for that so strongly. As I am now, I am merely a string of energy with no physical form."
"I see. I think I get it! So if Naoto doesn't combine with him, Gridman can't fight."
"It's not just that. The only way to defeat Kahn Digifer's evil ambitions is to have strong hearts that wish to defend the world."
- ―Gridman and Ippei, The Secrets of Acceptor
"Gridman, what the heck are you? You possess both the power to destroy and repair, yet you are such a weak entity, that you can do nothing on your own."
"That's why I have everyone by my side, I have Yuta by my side. Yes, I am weak; and that, IS WHAT I AM!"
- ―Mad Origin and Gridman, before the former was finished off, GRIDMAN UNIVERSE
Gridman Gridman the Hyper Agent and SSSS.GRIDMAN. He is a Hyper Agent from the Hyper World, which is a parallel world to the Computer World.
is the titular hero ofSubtitles:
- Gridman: Lightning Superman
- Thunder Gridman: Combined Super God
- King Gridman: Combined Dragon Emperor
- Max Gridman: Heracles Combine
- Buster Gridman: Full Armor Combine
- Sky Gridman: Empyrean Combine
- Sky Buster Gridman: Empyrean Full Armor Combine [3]
- Max Calibur Gridman: Hercales Great Slash Combine
- Full Powered Gridman: Hyperlink Combine
- Over Spec Mode: Supreme Combined Superman
- Rogue Kaiser Gridman: Hyperlink Super Dragon King Combine
Conception
Design
According to Kazumitsu Akamatsu, Gridman's designer, he was employed by Takara to come up with a design for a Kyodai Hero called Cyberman, which was much like Toho Company's Dennou Keisatsu Cybercop. The hero was apparently human-sized and would be able to combine with support mecha to achieve a total height of 4 m. After some internal review, the project was scrapped and he was moved to the production team of another Tsuburaya Hero, Bigman, because of his knowledge in Tokusatsu, and to be a liaison between Tsuburaya and Takara. He accepted the role, knowing that Tsuburaya were experts in the Kyodai Hero genre. This conceptual hero would eventually be reworked into Gridman. After that, he also worked on the designs of the monsters with the help of former Takara employee Osamu Yamaguchi. After designing Chidogerah, he stopped designing monsters and focus more on the background scenes. He also came up with the names of the Assist Weapons and the names of the characters and thinks of the work as if it were his own child.
Gridman's Primal Fighter form in SSSS.GRIDMAN was made by Masayuki Gotoh, the head designer for the New Generation Ultramen. Intentionally or not, its design is similar to that of Ultraman Orb Lightning Attacker, a fact that was referenced in the series by a comment on YouTube.
Gridman's various combined forms in SSSS.GRIDMAN were designed based on the Type Change gimmick from the Ultraman Series. Full Powered Gridman was the first of these forms to be designed, and then the others were made by working backwards from it.
History
Gridman the Hyper Agent
While tracking down Kahn Digifer, he encountered Naoto and, seeing that Naoto had a good heart, chose him to merge with whenever battle must be done within the Computer World. To fight the larger and more powerful monsters, Gridman receives the upgrade program P-L6806OX to grow gigantic and battle against his foes. However, this massive power-up lasts only for a few minutes as it could overload Junk's system. When the power up begins to fade, a blue light on Gridman's head begins to blink as a warning. Naoto Sho, Yuka Inoue and Ippei Baba chat with Gridman over their computer by typing messages to him.
Gridman fought many battles against the monsters summoned by Kahn Digifer through the socially misfit Takeshi Todo, in their attempts to cause trouble throughout the town of Sakuragaoka by infecting computers with their monsters. With the help of the Assist Weapons such as Gridman Sword and God Zenon, created and deployed by both Ippei and Yuka, Gridman was able to overcome the various challenges as he got closer to fighting Kahn Digifer.
One of Gridman's greatest opponents was Venora, who almost defeated Gridman as Kahn Digifer broadcasted the battle for the world to see. However, via the power of King Gridman, Venora was finally defeated. Dyna Dragon also joined Gridman in the later battles he faced.
At last, fighting against Kahn Digifer, their battle was once again shown to the rest of the world via one of Kahn's invasion tentacles. The Assist Weapon caches were destroyed in the battle, and Gridman almost lost, until Takeshi Todo had a change of heart and decided to help Gridman by granting him the Grid Hyper Beam, which he used to destroy Kahn Digifer. With his mission complete, Gridman thanked the four children who helped him and said his farewell before departing back to the Hyper World.
Gridman the Hyper Agent: The Demon King's Counterattack
Gridman returns in this novel series and bonds again with Naoto to fight against Neo Kahn Digifer, the younger brother of Kahn Digifer. He was on the losing end until his own brother, Gridman Sigma joined the battle. The two Hyper Agents eventually manage to defeat the Demon King after battling all his minions. Their final challenge was Geist Digifier, Neo Kahn Digifer's final form, gained by fusing with the souls of the fallen Kaiju. Gridman the Hyper Agent: The Demon King's Counterattack
Diaclone VS. Gridman
Gridman was sent from the Hyper World to stop Giganter, but was thrown out of the dimensional tear and fell into the Diaclone Team's research base on the moon. He was briefly mistaken for a Waruder by the soldiers and merged with the chief researcher Hikari Kaizaki in order to materialize after sensing a strong emotion in her. Hikari heeded Gridman's wish to seek Landmaster's help on Earth while the Hyper Agent briefly materialized into the Powered Suit to form the Grid Suit when fighting against Giganter's parasite monsters.
The pair found and established contact with Landmaster as they launched the Operation Grand Omega Cross to counter Giganter; first by recharging Gridman's energy while constructing the Assist Weapons. When Giganter made its way to Mt. Fuji, Gridman fused with Hikari, who's mental image for her ideal her, Silver Kration, materialized as Gridman's Primal Fighter form. Gridman fight against the space monster by using his own attacks, then merging with the Battle Hanger to form Battles Gridman. However, Giganter split into two monsters to resume its journey while the other keeping Gridman at bay. The Diaclone reinforcements arrive to kill the Giganter Beta as Gridman raced to the other half that was consuming the Freezon Energy. With the Thunder Crash Caliber, Battles Gridman slew the monster into nothingness. Gridman absorbed the Assist Weapons to restore his true form, fixing the damages done by Giganter and its parasites before parting ways with Hikari. Diaclone VS. Gridman
SSSS.GRIDMAN
Encounter With Alexis
At some point, Gridman chased down Alexis・Kerib to the Computer World, specifically to a city that Alexis had manufactured for a lonely soul. They fought, but Gridman lost, having been impaled by Alexis. As a result, his consciousness was split into parts and one of which chose Yuta Hibiki to dwell in as his host, but that would seal both their memories in the process. Bits of Yuta's personality flowed into Gridman, including his feelings for his classmate Rikka Takarada. Another part of Gridman had connected to an old computer called Junk, which was sitting in a recycle shop and the rest became their own beings; the Neon Genesis Junior High Students. At this point, the only thing Gridman remembered was his mission, which was to protect the city from danger.
The Beginning
Gridman had been calling to his partner, Yuta Hibiki since the young man awoke with amnesia in Rikka's house. The two began interacting with each other using an old, jerry-built computer called Junk, with Yuta being the only person able to see and hear Gridman on-screen, while others saw a deactivated screen. When the rampaging Kaiju Ghoulghilas emerges, Yuta unites with Gridman, enabling him to materialize in the real world and confront the beast. Though difficult, Gridman/Yuta managed to defeat the monster thanks to the advice from Yuta's friends Rikka and Utsumi and their computer. Afterwards, when Yuta had returned to the real world, Gridman made the point that what had transpired was just the beginning. Awakening
The next day, Yuta asked Gridman what his mission exactly was, only to be told that he will find out later. Rikka and Utsumi were also able to see him on the computer. Samurai・Calibur then came along and did some modifications to Junk, which optimized Gridman for the upcoming battles ahead, and also allowed him to talk directly to everyone else. Gridman gives Yuta the Primal Acceptor to Access Flash and become one to fight against the Kaiju. Gridman used an Assist Weapon, the Gridman Calibur, for the first time to finish off Dévadadan. Restoration
A Rival Appears
Gridman's next challenger was Anti, a Kaiju made specifically to deal with the Hyper Agent. Misled into believing that Kaiju could be humans, Yuta could not bring himself to fight properly and was defeated as a result. Gridman, Yuta and Calibur disappeared until the next day, when Gridman was restored and repaired. The three of them were revealed to have been waiting inside Junk for Anti to return and then ambush it, but decided to come out after the Borr encouraged them to. In their second battle, Anti confirms that he is not human, allowing Yuta to fight without hesitation. He combined with Max and draws the battle to a stalemate with the power of Max Gridman, with Anti timing out just before him. Defeat Anti continued to challenge Gridman whenever he appeared, even when there were other Kaiju around. SuspicionProvocation
Going Against Akane
Yuta tried to explain what Anosillus the 2nd told him, but when asked, Gridman says he cannot remember anything about it. However, seeing a huge city in the sky during his next fight, he confirms his and Yuta's suspicions of Akane and Alexis being the source of the coming danger. Scheme While Rikka and Utsumi argued over what to do with Akane, Gridman and Yuta stood neutral ground and he saw validity in both their opinions, which were to try avoiding conflict, and to prepare for an incoming attack respectively. Unfortunately, the Gridman Alliance were unable to convince Akane to hold off on Mecha Ghoulghilas's attack. Yuta merged with Gridman at around half his normal size and then combined with the Assist Weapons, forming Full Powered Gridman, which easily defeated Mecha Ghoulghilas. Confrontation Gridman used his Grid Kinesis ability to awaken the Gridman Alliance when they were put to sleep by Bujack, a monster created by Akane to put them in a never-ending dream. Dream
After fighting a new Kaiju as Full Powered Gridman, Anti appeared and they had one more battle. Gridman once again won, but refused to finish him off as he had become a living being instead of just another Kaiju born of Akane's malice. Another being emerged from the corpse of the Kaiju he defeated earlier, and Full Powered Gridman tried to fight it. Gridman found himself overpowered by his opponent, who proceeded to tear the Assist Weapons off of him. He was saved by Anti, who evolved into Gridknight and defeated the monster. Collapse After Yuta was stabbed by Akane, Junk glitched out and could not be switched on. During Yuta's hospitalization, he had a dream where he figured out that he was actually a part of Gridman and the real Yuta was lying dormant. Gridman took over Yuta's body after Junk had been repaired by the Neon Genesis Junior High Students, and went to help Gridknight fight against a horde of revived Kaiju. Decisive Battle
The Final Battle
Still using Yuta's body, Gridman went to find Rikka and Utsumi so that he could prepare for the final battle against Alexis, while Anti handled Akane, who had been turned into a Kaiju, Zegga. Standing in front of Junk, Yuta, the Neon Genesis Junior High Students, as well as Anti, who was almost dead and far away, gained Acceptors and performed the Access Flash together. Gridman then told Rikka and Utsumi to type in the Access Code, which was "GRIDMAN" and after which, he regained his true form. Gridman fought Alexis, but the evil being was incapable of dying and during the battle, Gridman saw Alexis' true colors. Gridman was later defeated but seeing little sparks fall off him that restored the surroundings, Gridman was reminded of his true power, which was to heal. He then fires his Grid Fixer Beam at Alexis, healing Akane's heart in the process, as well as repairing the entire world. Now that Alexis was weakened, Gridman finished him off by shattering him with a single punch to the face.
With his mission completed, Gridman said his parting words to Rikka and Utsumi (and admits Yuta's feelings for the former on his behalf) before returning to the Hyper World along with the Neon Genesis Junior High Students and the last shard of Alexis' being. Awakening (Finale)
Aftermath
After Gridman sealed Alexis and split from Yuta, he began to feel guilt over having essentially taken two months' worth of life from the boy while merged with him, and then leaving him without memories of the events of the time. His sense of guilt somehow made him merge with the universe created inside the Computer World where Tsutsujudai was, from his usage of the Fixer Beam in his battle with Alexis, but Gridman lost his corporal form in the process and thus becoming a literal Gridman Universe.
Having spent time interacting with humans, Gridman learned from them the "ability to create" and thus created many other parallel universes from his own memories, resulting in various other worlds including the world where SSSS.DYNAZENON took place.
At some time, the Kaiju Mad Origin spawned from the negative emotions of humans as a replica of human consciousness and became a source of Kaiju Seeds. The monster planned to spread chaos and entropy throughout the many universes while draining Gridman's energy in order to gain enough power to rule over the entire multiverse, which would eventually cause the whole multiverse - and therefore Gridman himself - to collapse from its already fragile state.
Knowing he was under attack, Gridman changed his cosmic form into a recognisable humanoid shape in hopes that someone, namely Yuta, would be able to find him, free him from his predicament, and put a stop to Mad Origin's plans. In addition, a copy of his consciousness that is seemingly unaware of the circumstances travels the multiverse fighting Kaiju alongside the Neon Genesis Junior High Students, Dynarex, Goldburn and the Gridknight and the 2nd copies from Dynazenon's world.
GRIDMAN UNIVERSE
Gridman returned to Tsutsujidai after Dimorgan started attacking their world, calling Yuta to perform Access Flash with him once again. He changes back to his Primal Fighter form saying it suits Yuta better, but their performance in the battle is subpar until he is saved by Dynarex, and the two heroes finish off the Kaiju together. Gridman then repairs the city with his Fixer Beam, but nobody other than Yuta, Rikka, and Utsumi remember the events afterwards.
Domgiran then appears and Gridman fights the beast along with the Neon Genesis Junior High Students and Dynarex, further assissted by Gridknight and the 2nd piloting Sounderous. They defeat the monster after Gridman and Gridknight transform into Full Powered Gridman and Kaiser Gridknight respectively. Suddenly, Gridman gets attacked by another Gridknight, which deletes the former from the world as Gridman's consciousness is shut down. All the Assist Weapons and entities from other worlds, including the Gridknight and 2nd copies and all the cast of SSSS.DYNAZENON, disappear along with him, barring Yomogi Asanaka due to his connection to Kaiju via his Instance Domination ability.
The original Anti and Anosillus the 2nd from the Tsutsujidai world explain the truth to Yuta and the others and warn them of an eventual collapse just as a horde of Noirdogma appear. They tell Yuta that Gridman needs help and that he needs to get to him via Access Flash, a now risky move as Yuta could possibly vanish forever, but he is saved by Akane Shinjo from the outside world and manages to get to Gridman. Gridman and Yuta reconcile over the latter's lost memories and merge once again, restoring Gridman's form and upgrading it into Universe Fighter, setting him free from the universe itself.
In his new form, Gridman and Alexis・Kerib, now being controlled by Akane, fight against Mad Origin and bring him to the Earth, saving the others from the Noirdogma horde as well. Getting overwhelmed, Alexis decided to use his Instance Abreaction to release the sealed universes that were recompressed back into Gridman, unleashing the Neon Genesis Junior High Students, Dynazenon and Goldburn as backup in the process, while the latter was upgraded by Akane into Big Goldburn. Anti and the 2nd are synced up with their parallel adult forms and merge, allowing them to fight as well. Mad Origin has all of Gridman's memories and is thus able to prove a difficult opponent, though in a last ditch effort, the heroes me into a new form: Rogue Kaiser Gridman, formed by the combination of Gridman, Dynarex, and Big Goldburn, who manages to win against Mad Origin.
The battle against Mad Origin was barely won when he suddenly took Alexis into himself to gain infinite life and energy, now becoming seemingly unbeatable. Because Yuta was able to remember an earlier incident where he tore through his sketches by drawing and erasing over the same spot repeatedly, the heroes get the idea to wear down Mad Origin by repeatedly destroying and recovering him. Gridman unleashed the Grid Hyper Fixer Beam while the others blasted Mad Origin, and after a final punch, Mad Origin was shattered to pieces.
Now with all loose ends tied up, Gridman thanked all his friends and bid them farewell. GRIDMAN UNIVERSE
Profile
Stats
- Home World: Hyper World
- Time Limit: 10 minutes
Body Features
- Energy Lamp Beam Lamp or a Color Timer. : The light on Gridman's forehead, when his giant size begins to put too much strain on Junk (the PC that powers his giant form), it begins to flash. It is similar to a
- Radar Ear : Gridman's ears.
- Tri-Juster : The three blue parts on Gridman's chest. They are the organs that emit the Fixer Beam. In his weakened forms in SSSS.GRIDMAN, they are sealed beneath his armor, along with their ability.
- Techtarion Armor : The armor that Gridman wears. It is stronger than any alloy found on Earth.
- Crystal Converter : The yellow light on Gridman's chest, this is where his energy is stored.
- Gravity Metal : Gridman is able to fly because his feet control gravity for him.
- Gran Acceptor [4] : A bracer on Gridman's left arm, it is connected to the Acceptor worn by Naoto/Yuta. During his time as Initial/Primal Fighter, it takes the appearance of the Primal Acceptor worn by Yuta.
Transformation
Naoto goes over to Junk with the Acceptor and shouts "Access Flash!". Naoto's attire is changed to a blue jumpsuit and he gets sucked into the computer where he connects with Gridman and becomes one with him before entering the fray.
In his first transformation, Yuta is forcefully swallowed by Junk and within cyberspace, he connects with Gridman in a similar way to his predecessor, Naoto Sho did in Gridman the Hyper Agent. Gridman then appears in a flash of light.
After Gridman is optimized, Yuta is given the Primal Acceptor
to properly transform. He says the phrase "Access Flash " and enters the computer where he combines with Gridman, giving the Hyper Agent a physical form to fight with.
The Primal Acceptor evolves into its true form and is worn by Yuta, the Neon Genesis Junior High Students, and Anti. They perform the Access Flash together and after that, the Access Code "GRIDMAN" is typed into the popup box on Junk, which then displays the text "Special Signature to Save a Soul". Gridman's true form then bursts forth from within his Primal Fighter form and appears.
Forms
Originally an incorporeal being, Gridman was given a body designed by Ippei Baba from his own CG concept of a superhero. Before Gridman can leave, the Access Code
must be entered to Junk, this password is "GRIDMAN".- Stats
- Height: Micro ~ 70 m
- Weight: 0 ~ 60,000 t
- Maximum Flight Speed: Mach 25
- Maximum Running Speed: 555 km/h
- Maximum Jumping Height: 200 m
- Output Power: 1,800,000 horsepower
- Via Gran Acceptor
- Grid Beam
- Grid Hyper Beam lux, which is the same as daylight. It was powerful enough to destroy Kahn Digifer and Takeshi's PC Computer world. : Gridman's final resort attack activated via the DPSPAR: 1014 program made by Takeshi after Kahn Digifer destroyed all of Gridman's Assist Weapon programs. The light it emits is estimated to be around 20,000
: Gridman's finishing attack; it is a beam fired from the Gran Acceptor on the back of his left arm.
- Spark Beam : Energy blasts fired from his left wrist. Although too weak to kill monsters, they can blow off body parts such as Stealgan's wings.
- Grid Light Saber : An energy blade that Gridman flings at his foe.
- Tiger Thunder : Gridman fires an energy stream from his left arm.
- Techniques
- Super Conductivity Kick
- Neo Super Conductivity Kick : An enhanced version of the Super Conductivity Kick. Gridman's feet are covered in red energy as he flips around in mid-air.
: A jumping kick attack from high up.
- Fixer Beam : A beam from his chest that repairs damaged computer systems. It also works on humans, and the environment itself.
- Size Change: Using the P-L68060X upgrade program, Gridman can take on a giant size in the Computer World.
- Grid Kinesis : A technique to feed energy into the Acceptor and free Naoto from a monster's influence, neutralizing mental attacks on him.
- Barrier Beam : A beam used to counter Stealgan's shockwave.
- Materialize Beam : Eye beams that are used to complete the schematics of Assist Weapons summoned by Ippei and Yuka, allowing them to take solid form.
- Paint Program: Created for Gridman by Yuka in episode 4, used to disable Stealgan's invisibility.
- Assist Weapons
- Gridman Sword
- Lightning Thunderbolt : Gridman slashes the enemy using the Gridman Sword with all of its energy.
- Thunder Axe : An alternate mode of the Gridman Sword, the blade recedes to form an axe.
- Barrier Shield
- Super Electromagnetic Vortex : The Barrier Shield is capable of deflecting attacks fired at Gridman.
: A shield made to repel any monster with ultrahigh electromagnet waves. However, it is useless against monsters with a high enough power.
- Plasma Blade
- Plasma Wave : Gridman slashes and creates energy waves that cut through a monster.
- Deflection: The sword itself can also be used to defend against attacks, though its use is limited.
: A sword pulled out of the side of the Barrier Shield. It heats up to 1 million degrees to slash enemies.
: An Assist Weapon that first comes as the Barrier Shield and Plasma Blade, it is a combination of the two aforementioned weapons. It heats up to 10 million degrees Celsius and unleashes 1 trillion volts of electrical current.
- Dragonic Cannon
- Dragon Fire : A stream of fire spewed from Dragonic Cannon's muzzle.
: A flamethrower weapon which was designed based on a Chinese relic.
- Combination
- Double Grid Beam : Gridman and Gridman Sigma fire their signature finisher beams simultaneously.
- Lightning Rotation Slash : Gridman and Gridman Sigma link arms and spin towards the opponent as a giant, slashing buzzsaw.
- W Grid Punch : Gridman and Gridman Sigma punch the opponent simultaneously.
- W Grid Kick : Gridman and Gridman Sigma kick the opponent simultaneously. Gridman performs a flying kick while Sigma does a side kick.
- Bullet Screw : A combination attack with Dyna Dragon and God Zenon, used to defeat Magma Giras.
Thunder Gridman God Zenon acting as a power suit for Gridman. Thunder Gridman possess incredible strength and endurance at the cost of speed and agility. This combination debuts in episode 13.
is a fusion/formation, withIn Superhuman Samurai Syber-Squad, this form is named Synchro.
- Stats
- Height: 88 m
- Weight: 160,000 t
- Maximum Running Speed: 120 km/h
- Maximum Jumping Height: 170 m
- Output Power: 3,500,000 horsepower
- Techniques
- Thunder Grid Punch : A basic, yet powerful punch enhanced by his Crusher Knuckle .
- Thunder Grid Kick : A basic, yet powerful kick. It is 3 times more powerful than his normal kick attacks.
- Thunder Grid Beam : A beam attack fired from the right hand. It is an enhanced version of the standard Grid Beam.
- Thunder Grid Fire : A stream of flames fired from the Thunder Crystal on his chest.
- Fixer Beam : Gridman can still use the Fixer Beam in this form.
- Drill Break : Twin Driller's drills are fired at the enemy.
- Chest Beam: Thunder Gridman fires an energy beam from the crystal on his chest.
- Missile: From the God Tank legs, Thunder Gridman fires a missile that punctures through an enemy.
- Dragon Spiral : Thunder Gridman and King Gridman Sigma fire energy beams which turn into three dragons that strike the opponent.
King Gridman King Jet acts as a suit of armor. Whereas Thunder Gridman is strength-oriented, King Gridman allows Gridman to exert full speed and agility. This combination debuts in episode 26.
is Gridman's second upgraded form where theIn Superhuman Samurai Syber-Squad, this form is named Phormo.
- Stats
- Height: 93 m
- Weight: 204,000 t
- Maximum Flight Speed: Mach 50
- Maximum Running Speed: 160 km/h
- Maximum Jumping Height: 170 m
- Output Power: 3,200,000 horsepower
- Techniques
- Gas Mask: To counter Venora's poison gas, a built-in oxygen mask was placed into the armor to prevent Gridman from contamination.
- King Grid Punch : A basic, yet powerful punch.
- King Grid Punch : A basic, yet powerful kick.
- King Grid Beam : An upgraded version of the Grid Beam.
- King Grid Fire : A stream of flames fired from the chest.
- King Grid Launcher : Beams fired from the Penetrator Cannons on King Gridman's forearms. It can be fired more than 10 times per second.
- Fixer Beam : Gridman can still use the Fixer Beam in this form.
- Assist Weapons
- Dragonic Cannon
- Dragon Fire : A stream of fire spewed from Dragonic Cannon's muzzle. The only time it was used, it was depicted as a blast of flames instead of a simple flamethrower.
: A flamethrower weapon which was designed based on a Chinese relic. Used only in boys invent great hero.
Full Power Gridman
is the combination of Gridman and all 5 vehicular Assist Weapons. The form is portrayed as Thunder Gridman riding on King Jet, wielding the Dragonic Cannon. This form is exclusive in the photo novel The Demon King's Counterattack.- Assist Weapons
- Dragonic Cannon : A flamethrower weapon which was designed based on a Chinese relic.
- Techniques
- Enhanced Flight Speed: According to magazines, the King Jet flies at a great speed.
- Bombardment: The ability of Full Power Gridman is to launch all of its attacks on the opponent while flying towards them.
"I-I'm optimizing it. Gridman's no good as he is now."
- ―Samurai・Calibur commenting on Gridman's form
Initial Fighter
is Gridman's weakest form, which he takes after being fragmented by Alexis. When Yuta fights in this form, he comments that he is very sluggish. This form was later upgraded into the optimized form, Primal Fighter.- Techniques
- Grid Beam : A beam fired from the back of the Gran Acceptor on his left arm, it is powerful enough to destroy a monster in one hit.
- Jumping Kick: Gridman performs a jumping kick.
Primal Fighter
is Gridman's optimized normal form, being faster and more agile than his Initial Fighter form. It is actually an armor that seals his true form along with the Tri-Justers that emit the Fixer Beam, and is discarded once he is restored to his true self.Gridman regained this form after his copied consciousness re-merged with Yuta in GRIDMAN UNIVERSE, commenting that this form was more suitable for him.
- Stats
- Height: 50 m ~ 70 m
- Weight: 44,000 t ~ 60,000 t
- Abilities
- Restoration: Somehow, Gridman is capable of healing himself after being defeated, though he and Yuta (along with any Assist Weapons he has with him) disappear for about a day. While in this recovery mode, Yuta's phone can still be called, which is how Rikka managed to contact him.
- Rocket Thrusters: Gridman has rocket thrusters on several places of his being, such as on his back and underneath his feet. These help him to fly, soften his landing, or boost himself.
- Techniques
- Grid Beam : A beam fired from the back of the Gran Acceptor on his left arm, it is powerful enough to destroy a monster in one hit.
- Gridknight Saber Slash : Gridman generates a golden energy blade from his Gran Acceptor to slice through his opponent.
- Grid Kinesis : Gridman can enter the dreams of others and wake them up through his direct or indirect influence. This ability is a means of countering mental attacks.
- Grid Calibur End : While using the Gridman Calibur, Gridman moves towards his enemy via the thrusters on his back, and slashes with his sword.
- Spark Beam : A series of energy projectiles fired from his left arm.
- Fixer Beam GRIDMAN UNIVERSE. : Gridman opens up his chest armour to reveal the Tri-Justers underneath, which emit the Fixer Beam. The particles repair any damaged surroundings they come in contact with. He regained the use of this ability only in
Gridman combines with his Assist Weapons, providing him with new forms.
"Heracles Combine! Max Gridman!"
- ―Combination announcement
Max Gridman
is Gridman's form when he combines with Battle Tracto Max. While wearing this Assist Weapon, Gridman gains additional arm strength. Despite the added weight to his upper body, Gridman is still capable of performing acrobatic maneuvers.- Abilities
- Rocket Thrusters: The wheels of Battle Tracto Max recede to reveal rocket thrusters.
- Arsenal
- Tanker Cannon : Just like the Assist Weapon he combines with, Gridman can shoot explosive shells out of the twin barrels on his shoulders.
- Techniques
- Max Grid Beam : An enhanced form of his Grid Beam, it is a beam with a diameter similar to or bigger than Gridman's height, fired from the Battle Tracto Max's clasped hands and shoulder cannons.
- Super Lightning Kick : Gridman delivers a powerful finisher kick while being boosted by Battle Tracto Max's rocket thrusters.
"Full Armor Combine! Buster Gridman!"
- ―Combination announcement
Buster Gridman
is Gridman's form when he combines with Buster Borr. While wearing this Assist Weapon, Gridman gains additional firepower and enhanced durability.- Abilities
- Drill Attack Mode [5]: Although never used in the series proper, appearing only in the opening, Gridman can use Buster Borr's wheels to gain additional speed on land. It is used in SSSS.GRIDMAN NOVELIZATIONS against Anti. /Terrain Travel Mode (Unused)
- Arsenal
- Gatling Beam Guns : Gridman can use the wheels of Buster Borr to launch rapid-fire bullets, similar to a Gatling gun.
- Forest Extinguisher Missile : One of Buster Borr's abilities, Gridman can use these to put out fires over a wide area.
- Buster Grid Missile : Conventional missiles fired from Buster Borr's treads.
- Twin Drills [6]: The drills of Buster Borr, their default mode is the Driller Mode , and can open up to reveal plasma cannons in Buster Mode .
- Twin Buster Grid Beam : Buster Gridman's enhanced Grid Beam, fired from the Twin Drills in Buster Mode.
"Empyrean Combine! Sky Gridman!"
- ―Combination announcement
Sky Gridman
is Gridman's form when he combines with Sky Vitter. While wearing this Assist Weapon, Gridman gains an increase in flight speed and aerial combat proficiency.- Abilities
- Flight: This combination provides Gridman with rocket propelled high speed flight.
- Reaction Time: Through his helmet's visor, Gridman can better track and thus anticipate the movements of high speed objects.
- Arsenal
- Visor: Sky Gridman's visor not only allows him to track targets; its HUD can zoom in, allowing Gridman to see things in greater detail.
- Beam Cannon: After locking on to an enemy using the visor HUD, Sky Gridman can fire energy beams from both guns attached on the back.
- Lucky Smoke Screen : Smoke bombs fired from the back of the legs, to evade opponents or temporarily blind them.
- Techniques
- Grid Beam : Though he never actually uses it, Gridman is still capable of firing his normal Grid Beam.
"Hyperlink Combine! Full Powered Gridman!"
- ―Combination announcement
Full Powered Gridman
is Gridman's greatest combined form. Buster Borr forms the main body, Sky Vitter forms the legs and Battle Tracto Max forms the arms while he wields the Gridman Calibur, with the Axe Blade jettisoned, joining Buster Borr as a chestplate, essentially making it a combination of all his other combined forms. However, due to the strain on Junk, Gridman and the Assist Weapons manifest at a fraction of their normal size though when combined, this form stands at a height comparable to Gridman's normal stature.- Stats
- Height: 64 m
- Weight: 180,000 t
- Abilities
- Super Strength: Full Powered Gridman can exert Max Gridman's super strength through his arms.
- Enhanced Durability: Full Powered Gridman is more protected from attacks.
- Flight: Full Powered Gridman is capable of flight despite its massive size, assisted by Sky Vitter's parts.
- Arsenal
- Twin Drills
- Twin Drill Break : Gridman fires Buster Borr's Twin Drills as missiles. Despite how they are used, they return to Gridman's shoulders.
- Twin Buster Grid Beam : Twin Grid Beams fired from the Twin Drills.
: Full Powered Gridman can make use of Buster Borr's Twin Drills.
- Buster Grid Missile : Gridman fires a barrage of missiles from Buster Borr's treads.
- Techniques
- Full Power Charge
- Grid Full Power Finish : Using the Full Power Charge, Full Powered Gridman covers the Gridman Calibur with a golden aura, which becomes a large beam fired at the enemy.
: Full Powered Gridman holds the Gridman Calibur upwards, charging energy as his armor becomes covered in a golden aura.
- Breast Spark : Gridman fires a green electrical beam from the crystal on his chestplate.
- Full Powered Super Lightning Kick SSSS.GRIDMAN NOVELIZATIONS. : Full Powered Gridman delivers a powerful finisher kick while being boosted by Battle Tracto Max's rocket thrusters. Used in
- Grid Double Power Finish : Full Powered Gridman and Kaiser Gridknight use the Dynamic Cannon and Gridman Calibur respectively. While the former fires the cannon at full power, the latter impales the opponent with the sword's edge, resulting in a large and powerful beam attack fired from both.
Rogue Kaiser Gridman [7] is Gridman's new combined form that appears in GRIDMAN UNIVERSE, using Universe Fighter as a base while combining with the components of Dynarex while Big Goldburn forms the chestplate. Big Goldburn's head and neck attaches to Dynasoldier to form the Dynamic Big Blade .
- Stats
- Height: 89 m
- Weight: 320,000 t
- Techniques
- Rogue Nail : Claws made of blue energy are created from the openings in the fingertips.
- Gold Shot : A beam projectile fired from the chestplate.
- Kaiser Power Charge
- Rogue Kaizer Power Finish : Gridman uses the Dynamic Big Blade to slash through the opponent.
: Gridman charges all of the power in his body in preparation for a finisher attack.
"This is the form of the true Gridman!"
- ―Sho Utsumi, seeing Gridman regain his true form
Gridman the Hyper Agent
is Gridman's true form, lying under the armor that formed his Initial/Primal Fighter form. He regained it after Yuta, the Neon Genesis Junior High Students and Anti performed the Access Flash and had Rikka type in the Access Code: "GRIDMAN", into the popup box that has the text "Special Signature to Save a Soul". It is once again his default form.- Stats
- Height: 70 m
- Weight: 60,000 t
- Techniques
- Spark Beam : A series of energy projectiles fired from his left arm.
- Neo Super Conductivity Kick : Charging his feet with energy, Gridman kicks the opponent.
- Gridknight Saber : An energy sword conjured from the Gran Acceptor on his left arm.
- Grid Beam : Gridman's finisher beam, fired from his left arm.
- Grid Fixer Beam : A beam fired from the Tri-Justers, the three blue parts on his chest. It has the special property of undoing damage and healing the hearts of humans.
Universe Fighter GRIDMAN UNIVERSE. The thoughts and memories of Yuta and his friends allowed Gridman to break free from the confinements of the universe he merged with, resulting in him evolving into this form. The blue Tri-Justers over his arms and legs emit Fixer Beam particles as he fights, continuously repairing the collateral damage that would have been otherwise caused during his skirmishes.
is a new form that Gridman gains in- Stats
- Height: 50.5 ~ 70 m
- Weight: 44,000 ~ 60,000 t
- Techniques
- Grid Beam : A vastly more powerful version of the standard Grid Beam. It is more concentrated and shines with the colors of the rainbow.
- Spark Beam : Energy blasts fired from his left wrist.
In Hyper Fixer Beam Formation Big Goldburn in preparation to fire his Grid Hyper Fixer Beam.
, Gridman Universe Fighter docks himself on- Stats
- Height: 99 m
- Weight: 94,000 t
- Techniques
- Grid Hyper Fixer Beam : Gridman arranges himself to form a large Tri-Juster position by spreading his arms out and putting his legs together. All the Tri-Justers on his body and limbs fire out Fixer Beam particles over a large area, continuously repairing anything caught within its radius.
This section is for forms that are used only in supplementary media.
Sky Buster Gridman SSSS.GRIDMAN NOVELIZATIONS Volume 1.
is Gridman's form when he combines with Sky Vitter and Buster Borr, manifesting at 85% power compared to Full Powered Gridman's 50%. This form is used in- Abilities
- Flight: This combination provides Gridman with rocket propelled high speed flight.
- Reaction Time: Through his helmet's visor, Gridman can better track and thus anticipate the movements of high speed objects.
- Arsenal
- Visor: Sky Gridman's visor not only allows him to track targets; its HUD can zoom in, allowing Gridman to see things in greater detail.
- Lucky Smoke Screen : Smoke bombs fired from the back of the legs, to evade opponents or temporarily blind them.
- Laser Circus Amp : Sky Buster Gridman unleashes a barrage of homing energy bullets.
- Sydney Super Adhesive Missile : Missiles which explode into a pink goop upon impact, acting as glue to keep the enemy locked in place.
- Buster Grid Missile : Conventional missiles fired from Buster Borr's treads.
- Twin Drills tonfa weapons for melee combat. : The drills of Buster Borr. They can be removed and used as
- Techniques
- Sky Grid Beam : Gridman flies at high speed and fires his Grid Beam, which is released in a diffused fan-shape.
Max Calibur Gridman SSSS.GRIDMAN NOVELIZATIONS Volume 2.
is another new combine form of Gridman with Battle Tracto Max while holding Gridman Calibur, after Gridman Alliance and Neon Genesis Junior High Students noticed new combination would giving them advantage in a looped world. However, Calibur doesn't consider himself as part of "combination", as he was merely holded by Gridman. This form is used in- Abilities
- Rocket Thrusters: The wheels of Battle Tracto Max recede to reveal rocket thrusters.
- Arsenal
- Tanker Cannon : Although never used, it can be assumed that in this combination, Gridman stll possess the same ability to shoot explosive shells out of the twin barrels on his shoulders.
- Techniques
- Max Grid Calibur End : Gridman charges toward his opponent via thruster on his back, while swing Gridman Calibur with Max Gridman's gigantic arms, and slashes the opponent with even greater momentum than original Grid Calibur End.
- Super Lightning Kick : Gridman delivers a powerful finisher kick while being boosted by Battle Tracto Max's rocket thrusters.
Full Powered Gridman Initial Fighter SSSS.GRIDMAN NOVELIZATIONS Volume 2. This form presumably has all the same powers as the normal Full Powered Gridman, but weakened.
is a form that Gridman takes inIts design is based on a limited-edition toy produced by Good Smile Company.[8]
This form initially did not exist in the story but was later added in after Yume Mizusawa, the series' author, had heard at TSUBURAYA CONVENTION 2019 that such a toy was being produced.[9]
- Abilities
- Super Strength: Despite highly depowered compare to post-optimize, Initial Fighter still possess great strength of Max Gridman's.
- Enhanced Durability: Full Powered Gridman is more protected from attacks.
- Flight: Initial Fighter is still capable of flight despite its massive size, assisted by Sky Vitter's parts.
- Arsenal
- Twin Drills
- Twin Drill Break : Gridman fires Buster Borr's Twin Drills as missiles. Despite how they are used, they return to Gridman's shoulders.
: Full Powered Gridman can make use of Buster Borr's Twin Drills.
- Lucky Smoke Screen : Smoke bombs fired from the back of the legs, to evade opponents or temporarily blind them.
- Techniques
- Full Power Grid Saucer : A desperately invented new technique during disadvantaged situation; Full Powered Gridman Initial Fighter threw Gridman Calibur with his full stength, which turns into a blue saucer and slashes toward the opponent.
- Full Power Grid Beam : Full Powered Gridman Initial Fighter swing his right fist, discharge an enhanced version of Grid Beam.
Full Powered Gridman Over Spec Mode SSSS.GRIDMAN NOVELIZATIONS Volume 2. Full Powered Gridman rides on the Powered Fortress, formed by another set of Assist Weapons from the looped backup world, operating at 100% power without having to scale down. Gridman wields a combined Gridman Calibur, which forms a double-sided sword with uneven length due to the difference in scale of the two Gridman Caliburs.[10]
is another variation of Full Powered Gridman, appearing in- Techniques
- Full Power Charge
- Grid Hyper Finish : Using the Full Power Charge, Full Powered Gridman OS and Powered Fortress covers the double-edged Gridman Calibur with a golden aura, and spins in high speed to slash throw the opponent, leave a cross-shaped mark.
: Full Powered Gridman OS holds the double-edged Gridman Calibur, charging energy as his armor becomes covered in a golden aura.
Gridman's appearance in the spin-off manga Sengoku Gridman[11][12]. He wields an alternate version of Gridman Calibur.
The Grid Suit Diaclone VS. Gridman.[13]
is a temporary form taken by Gridman when he fuses with a generic Diaclone powered suit, beng enhanced by the Freezon Energy inside it. This form appears in the short story- Arsenal
- Emulate Thunder Axe Gridman Sword's Thunder Axe mode, materialized through Gridman's energy. It has the power to create an electromagnetic storm to attack with. : An axe weapon based on the
- Launcher Cannons : Two large cannons on the shoulders.
- FZ Beam Gun : A handheld beam gun.
Battles Gridman Battle Hanger by performing Grand Omega Cross . This form appears in the short story Diaclone VS. Gridman.[14]
is a form taken on by Gridman when he combines with the
A Mode (Flight/Artillery Mobile Mode) [14]
is the standard formation of Battles Gridman. It can further change into Full Attack Mode by raising the shoulder cannons and unleashing the Power Vise.
B Mode (Hand-to-Hand Combat Mode) [14]
is an alternate configuration that provides Gridman with more freedom of movement for greater mobility in melee combat, whereby the cannon unit on the back is detached and instead placed on the Bullet Fighter of the Battles Hanger.- Arsenal
- Power Vise : Two-pronged catcher-like weapons on the arms.
- Thunder Crash Caliber Gridman Sword.
- Lightning Battles Thunderbolt : A full-powered slash attack that can cut through dimensions.
- Thunder Sword
- Thunder Shield
: A massive sword resembling the - Double Freezon Beam Cannon : Twin cannons mounted on the shoulders that fire energy bullets.
- Battles Photon Cutter Wing : The wings of the Battle Hanger attached on his back are filled with energy, which Gridman can use to slice enemies with.
- Techniques
- Barrier Beam : A beam used to block out other forms of energy or dimensional phenomena.
- Battles Grid Fire : A stream of crimson flames emitted from the chest.
Assist Weapons
- Main article: Assist Weapons
Assist Weapons
are supporting weapons and/or vehicles that Gridman assist Gridman in his battles. Some of them can combine with Gridman to help him reach more powerful forms.
The Assist Weapons are created and devised by Ippei to assist Gridman in battle. When in the Computer World, Gridman uses the Materialization Beam to complete the process of bringing them into battle.
Initially, Yuka was responsible for handling the programs until Ippei created the Assist Weapon Selector game controllers. They are also modified to become powered suits for Gridman, thus raising his ability perimeters. In the final episode, Kahn Digifer invaded Junk's server and destroy all the Assist Weapons in their data forms, leaving Gridman almost defeated before Takeshi created the Grid Hyper Beam program.
to contain and deploy them easily. With the exception of Gridman Sword, later Assist Weapons (being mechas themselves) are remotely controlled by both Ippei and Yuka through- Lightning Blitz Blade Gridman Sword : A combination of the Barrier Shield and Plasma Blade, created by Compoid and Anosillus as gratitude for saving the latter. It heats up to 10 million degrees Celsius, and unleashes 1 trillion volts of electrical current. Its alternate configuration is Thunder Axe .
- Barrier Shield : A shield made to repel any monster with ultrahigh electromagnetic waves. Created by Ippei with the inspiration from Special Dog (a type of hot dog).
- Plasma Blade : A sword pulled out of the side of the Barrier Shield. It heats up to 1 million degrees to slash enemies.
- Combined Electric God God Zenon : A giant robot that combined form the three military vehicle-based Assist Weapons. Designed based on a robot toy.
- Thunder Jet : A fighter jet inspired from real-life military fighter jet. Forms God Zenon and Thunder Gridman's chest parts and headpieces.
- Twin Driller driller tank with a pair of drills, designed after military tanks. Forms Thunder Gridman's arms and shoulderguards, and God Zenon's midsection. : A
- God Tank : A caterpillar track-based armored tank that is based on military tanks, especially a missile vehicle. Forms God Zenon and Thunder Gridman's leg parts.
- Dragon Fortress Dyna Dragon , a tyrannosaurus mecha based on the fossil of a tyrannosaurus.
- Dyna Fighter : An aircraft that is initially Dragonic Cannon . Designed based on a dragon-themed artifact that was buried with a Chinese mummy.
- King Jet : A large aircraft made to be Dyna Fighter's support. Can be worn by Gridman to become King Gridman.
: A coalesced aircraft, formed by Dyna Fighter and King Jet. Transforms into Combined Super Dragon
Like before, Gridman has access to several Assist Weapons to help him in battle. The Assist Weapons are not programs but are instead the Neon Genesis Junior High Students, who transform into weapons and vehicles for Gridman to use or combine with.
As they were originally parts of Gridman prior to being fragmented, their Assist Weapon forms may have been lost after Gridman regains his original form.
- Gridman Calibur : A giant sword for use in combat. Can also separate into a sword and shield, as well as having an alternate axe mode called the Powered Axe .
- Battle Tracto Max : A 10WD vehicle armed with a pair of Tanker Cannons. Combines with Gridman to form Max Gridman or Full Powered Gridman's arms.
- Buster Borr : A caterpillar-track drill tank with a pair of cone drills. Combines with Gridman to form Buster Gridman or Full Powered Gridman's chest and helmet.
- Sky Vitter : A military fighter jet. Combines with Gridman to form Sky Gridman or Full Powered Gridman's legs.
- Dynamic Cannon : A flamethrower weapon transformed from Dynasoldier. Normally used by Gridknight, but may be loaned to Gridman.
Weaknesses
- Gridman the Hyper Agent
- Gridman is a purely energy-based being and cannot act without a host to become one with, that being Naoto.
- Gridman is subject to a time limit of around 10 minutes. If he exceeds this limit while fighting, or if Junk is strained too much, he will disappear from the Computer World.
- If Junk crashes from overloading, Gridman will be deleted from the Computer World. Gridman is also directly affected by Junk's performance; if the systems are attacked, Gridman will weaken.
- Gridman can combine with Naoto if the latter is at another computer should Gridman be aware of it, but doing so uses up a lot of energy.
- Whatever injuries Naoto sustains pre-transformation will be transferred to Gridman when they merge.
- SSSS.GRIDMAN
- Gridman's primary weakness is Junk's processing power, which affects his energy and thus time limit. This was best demonstrated during the fourth episode, when all four Assist Weapons attempted to help Gridman at the same time, Junk overheated and sparked, causing Gridman and the Assist Weapons to freeze in place in a pixelated-like state. After Junk was rebooted by Rikka, Max Gridman had much less energy to use, only enough to deal the finishing blow. In the eighth episode Yuta came up with the idea to come around this weakness from what Gridman told him about his size limitations. By using Gridman at half height, the four Assist Weapons were able to be summoned at once.
- Gridman is bound to Junk, which means that unless Yuta is near Junk, Gridman cannot fight. Yuta has to either get himself to the computer, or have it brought to him, both of which are time-consuming and impractical.
- Gridman's time limit is also affected by his size. The larger he is, the less time he has to fight. As a result, his size limit is 70 meters in height, any more and he would not have enough time.
Trivia
- The prop used for Ultraman Taro's original rising scene was modified for Ultraman 80's, which was then modified into Gridman's.
- The coloring of Gridman's Initial Fighter (sans purple) is a tribute to Naoto Sho's cyan bodysuit during his prior fusion with Gridman after activating the Acceptor.
- Some of Gridman's techniques and actions are references to other moves in the mecha-genre of anime.
- Gridman's Grid Calibur End is a frame by frame replica of Fighbird's Flame Sword charge up motion from The Brave Fighter of Sun Fighbird. Prior to that, he points the sword to the screen a la Masami Obari's mecha anime.
- Buster Gridman's combination sequence has Buster Borr's chest plate flying to Gridman's chest, a reference to Great Fighbird's combination scene.
- Max Gridman's hand-clasping motion, prior to executing Max Grid Beam is a tribute to Hell & Heaven technique executed by the titular mecha of GaoGaiGar and Optimus Prime (ja:Convoy)'s scene in the Japanese first opening of Transformers Armada (ja:Transformers Micron Legend).
- Full Powered Gridman's combination sequence is very similar to another super robot, Great Might Gaine.
- His and Anti's attempt to deliver flying punches as a zooming scene similar to Masami Obari's iconic mecha anime.
- The Super Lightning Kick is very similar to the Super Inazuma Kick from Aim for the Top! Gunbuster.
- The positioning of Sky Vitter in Gridman's combination sequence is based on the 501st Joint Fighter Wing members from Strike Witches.
- The Grid Full Power Finish is also based on one of Great Might Gaine's finishers and is executed similarly.
- Gridman's Gridknight Saber is inspired by Ultraman Hikari's, a fact made obvious, because in the same episode a version of Hikari from Ultraman: Super Fighter Legend manga made a cameo.
- Imitating the live action suit in Gridman the Hyper Agent, Gridman's shoulder guards flop around when he fights in 3DCG scenes.
- Full Powered Gridman's setup slightly differs from its template, Thunder Gridman, from Gridman the Hyper Agent. On Thunder Gridman, the drill Assist Weapon forms the arms and shoulders, the jet forms the chest plate and the tank forms the legs whereas on Full Powered Gridman, the drill forms the chest plate, the tank forms the arms and the jet forms the legs. Full Powered Gridman's name is also derived from another of Gridman's forms, also called Full Power Gridman, which was Thunder Gridman using the Dyna Dragon set of Assist Weapons; riding the King Jet while holding the Dragonic Cannon, whereas this version wields the Gridman Sword's equivalent instead.
- Gridman's speech at the end of SSSS.GRIDMAN is very similar, if not identical to, his last speech at the end of Gridman the Hyper Agent.
- While Gridman retains his original voice actor in the 2018 anime, Midorikawa's vocals in the new series are comparatively different from the 1993 voice samples, being much deeper, clear and legible than the more hoarse original.
- Gridman, in his SSSS.GRIDMAN forms, is the first Tsuburaya character to be featured in a Super Robot Wars game, with his debut in Super Robot Wars 30, followed shortly after by ULTRAMAN in DLC 2. Gridman also appeared in Super Robot Wars DD in a limited-timed event and promotion for GRIDMAN UNIVERSE.
- Gridman meeting Ultraman in Super Robot Wars 30 is significant as it shows Gridman is fully aware of Ultraman's existence, even knowing the power of light. When Yuta asks if Gridman knows Ultraman, he states he knows him but will explain another time. It should be noted he never explains his relationship with Ultraman, it’s hinted that they are related but never explored further.
- Super Robot Wars DD would have a special scenario featuring Gridman asking Masaki Andoh to join together, allowing Masaki to transform into Gridman. Both characters are voiced by Hikaru Midorikawa.
Also see
References
- ↑ https://x.com/As70HmOoM77vhBv/status/1172582396501188608
- ↑ https://www.youtube.com/watch?v=1-7aH5_iGEs
- ↑ https://twitter.com/mizusawa_yume/status/1226134881253523458?s=19
- ↑ https://ultra.fandom.com/wiki/File:PrimalFIghterGranAcceptor.png
- ↑ https://www.megahobby.jp/blog/?p=2082
- ↑ https://www.megahobby.jp/blog/?p=1972
- ↑ https://twitter.com/SSSS_PROJECT/status/1642044873770692614
- ↑ https://twitter.com/gagaga_bunko/status/1224316631708356608?s=20
- ↑ https://twitter.com/mizusawa_yume/status/1224320969159823360
- ↑ File:OverSpecModeConcept.jpg
- ↑ https://pbs.twimg.com/media/D7fave5UwAA8faf.jpg
- ↑ https://twitter.com/MonthlyChampion/status/1244533344999591939
- ↑ https://www.takaratomy.co.jp/products/diaclone/battlesgridman/product/dg_03/
- ↑ 14.0 14.1 14.2 https://www.takaratomy.co.jp/products/diaclone/battlesgridman/product/dg_01/
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