Talk:Ultraman R/B/@comment-27186083-20190215020035/@comment-34138074-20190221170858

The CG is definitely on far above the quality of KR CG in general even maybe on Toku Hero Show standard. I won't lying but KR CG is really makes my eyes hurts. And yeah i must say its quite unique and unexpected too, but not in a bad way. I have zero problem with it being full CGI or not since the quality of it doesn't seems really that old, worse, and ugly like the one in KR (its on par with PS3 & early PS4 graphic imo, and KR one is on par with.. ugghhh), but i really doubt it will be full CGI in the whole movie.

And Ultraman fights doesn't really need to be slow as always thou. Older Ultraman show was always have such a high speed movement in their fights, especially when they're on the sky (heck, who the hell want to fight at such a low speed in the sky anyway??). The Next, Nexus, & Mebius was doing the same thing as GRB. Intense CG dogfight in the sky is not a big new thing, it gives me such a nostalgic feeling when i see it rather than any kind of feeling. In fact the one which actually a new thing is the slow realistic ultra battle itself. This kind of fight style is not come until Ginga, and it even doesn't really that slow actually. Geed was the only show which fully applied the usage of that realisticly slow movement battle.